Checker Reaching a Top Corner
A checker starts on a uniformly random square of the central block of a board (rows and columns labelled to , with row at the top). On each move the checker steps diagonally one row upward, going up-left or up-right with equal probability each; if one of these two moves would leave the board, the checker is forced to take the other one. The checker stops once it reaches row . Find the probability that it ends in the top-left or top-right corner square.
Work it out, then compare with the answer.
SolutionShow the worked solution
Label squares with the row and the column. A move takes to , so never changes parity.
Both corners and have even. So any start with odd reaches a corner with probability .
Let be the probability of finishing in a corner from . In the interior,
On an edge the move is forced: and . The top row gives and for .
Work downwards one row at a time.
- Row 4: . Also and . By symmetry and .
- Row 3: . Next, and . By symmetry and .
- Row 2: . Next, , and by symmetry .
On the central block (row 4 at the top), the probabilities are therefore
The five squares with even each give , and the four odd squares give . Each of the nine starting squares has probability , so averaging gives
Key idea. Because the parity of is preserved, four of the nine starts are hopeless. A short backward recursion shows that each of the other five succeeds with probability exactly .